Wednesday, April 14, 2010

Using GAME plan and NETS-S with students

The NETS-S and the NET-T are inter-related. A couple of the standards for teachers are teaching students to be creative, teaching students about digital citizenship, and giving students learning experiences, such as collaboration. Those same standards are for the students, to demonstrate creativity, to know about digital citizenship, and to collaborate. Within the ISTE’S Educational Technology Standards, several teacher and student standards inter-relate with one another.

Using the GAME plan process with students would benefit the students. They would be able to see how to set a goal and how to manage a goal. I might use the GAME plan process for my last lesson in my PBL. It would be a great opportunity for me to reinforce what is expected of my students in the lesson. In my lesson, I have my students collaborate on ePal with another student from another country. I would need to teach my students the GAME plan before the lesson in order for my students to go through the GAME plan individually. Therefore, I would need to do a GAME plan as a whole class for my students to be able to see how it works, and then they could do their own GAME plan. Having my students do their own GAME plan I feel would develop their proficiency in the technology standards.

Lynette

6 comments:

  1. Lynette,
    I love the GAME plan and think it can be applied to almost any situation from doing housework to working on a paper to our instruction as teachers. The efficacy of the GAME plan is there and it is a good idea to teach it to students so they can start applying it to their lives right away. Of course, for the purposes of the NETS-S standards they can create goals around incorporating technology into their school work but that task may lie with the teacher. Students, however, can promote inclusion of technology and see what the teacher's think about it. After taking this course I would welcome ideas from students about how to incorporate 21st century skills into my instruction.

    Ruthie

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  2. Ruthie,

    I wonder what ideas the students would have about incorporating 21st century skills. It would be interesting to see what their ideas are. I did not think about using the GAME plan in everyday life, it could be used.

    Lynette

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  3. Lynette,

    I agree that using GAME could reinforce your expectations. I believe it would also provide support when students are unsure of the next step. Often goal setting and achievement are difficult for teachers to monitor. By using a clear method, students would know what you are looking for (and what they should be looking for as well). I also agree with Timothy, this can be integrated into a variety of lessons. Good luck in using this strategy!

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  4. Lynette,

    I think using the GAME plan with students offers them a real opportunity to integrate technology into their academic and personal goals. Sharing the NETS-S and NETS-T with students affords them the opportunity to think, discuss, and share the role of technology in their lives, their schools, and their future.

    I like the idea of using the GAME plan as a whole class activity. Not only would it introduce the process, but it would allow students to collaborate on the GAME plan process and create a classroom goal related to their own technology/education desires.

    Dan Lollis

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  5. Lynette,

    You may get two posts from me. My first one just disappeared after hitting the Post Comment button below, but in essence I think your post is right on target. I love the idea of using the GAME plan as a whole-class activity to first teach content and model the activity. I think students would love the opportunity to collaborate and develop a goal based on the NETS-S. I think they would embrace the opportunity to discover the technology expectations that are part of their education and their future. I think many of the students are ready to embrace technology but few are prepared for the challenges brought forth by using social and technology tools for educational purposes. I think you have a great opportunity to share important insight with your students. Good luck.

    Dan Lollis

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  6. Lynette,

    You sound like you are right on track with using the GAME plan with your students. By making it a whole class activity, you are modeling for the students what it should like when they do it on their own. As we know, students often need a lot of modeling and practicing before they are able to successfully use a new skill on their own. I also believe that sharing the NETS-S goals with the students will help them see how all of their curricular areas can be affected by these goals and they can apply these technology skills in all areas. Good luck!

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